Quick start Instructions
• Tap pieces to select, tap distance to select squares moved, tap move arrows for direction - the piece will move automatically thereafter
• iPhone and iPad - Pinch to zoom in/out on Movement, Game Centre and Camera controls
• Use camera controls to adjust zoom and board height, and reset to default position
• Play Mode: Standard chess gameplay for two players on one device and use Learn mode to move red pieces only to understand the controls
Rules of Chess 3D
General Rules
• Chess 3D is closely based on the rules of traditional 2D chess
• There are eight 64-square boards for a total of 512 squares for pieces to move to
• Red pieces are traditional “white” pieces and blue pieces are “black” pieces for visual clarity in the computer rendered 3D scene
• Rank 1-8 ( 3D x-component) and File a-h (3D y-component) are the same as traditional chess. The eight vertically stacked boards are numbered i - viii (3D z-component). The current square location of the piece is listed as - z, file(y), rank(X) - eg. iii g4"
• All the pieces move in the same basic way as in traditional chess but they can also have a vertical component (z-direction in 3D axes) to the basic traditional chess move. All pieces can move up or down within normal piece-specific constraints if they are on higher board level than z = i.
• Piece captures work in traditional 2D-move directions and 3D-move directions
• There are currently 44 pieces in a Chess 3D game
• On level z = i the piece layout is the same as traditional chess with 16 pieces including king and queen
• There are another 16 “extended pawns” on z = ii
• On levels v - viii there are a further 12 “aerial” pieces - two bishops, one rook, one knight and eight pawns positioned three pieces per level. See below")
• The piece layout may change in the future depending on player feedback
Basic Movement
• Each piece can move in its traditional 2D pattern plus vertical movement component
• Pawns move forward one square or up/down one level and capture with a diagonal x-component, either traditional 2D capture or a 3D capture with changes in z,y,x
• Pawns on levels z = i and ii can open with a two-square move forwards or up. Aerial pawns (z = v-viii) can only move one square for the first move
• Rooks move horizontally, vertically, and can change levels in straight lines")
• Bishops can move diagonally in 3D - z,y,x changes using orange move-arrows, or they and can change z-levels diagonally in 2D planes - z,x or z,y - using the purple move-arrows
• Knights move in two-click L-shapes and can jump to different levels, with first click the two-square move direction, followed by the one-square move direction.
• Queens combine rook and bishop movement in 3D space
• Kings move one square in any direction including up/down
Special Rules
• Castling: King and rook can castle on level z = i if they haven't moved and the path is clear
• En Passant: Pawns can capture diagonally forward if opponent pawn moved two spaces on z = i only
• Pawn Promotion: Pawns promote to queen, rook, bishop, or knight when reaching the opposite end on levels z = i and viii only
3D Specific Rules
• Pieces can attack across different levels if they have line of sight
• Pawns can capture with diagonal forward, up or down moves
• Vertical-component movement counts as one move, not separate from horizontal
• Pieces cannot move through other pieces (except knights)
• Board rotates to show different perspectives during gameplay
• Captured pieces are moved to graveyard areas on the sides"